[Tangaria 1.5.0 Character Dump] Name Moled V Age 20 Self RB CB EB Best Sex Male Height 6'6" STR: 12 -1 +0 +0 11 Race Nephalem Weight 15st 2lb INT: 10 -1 +0 +0 9 Class Ranger Turns used: WIS: 10 +0 +2 +0 12 Title Scout Game 2696 DEX: 18 -1 +1 +0 18 HP -2/146 Player 7868 CON: 16 +0 -1 +0 15 SP 4/10 Active 5746 Level 12 Armor [8,+2] Saving Throw 31% Cur Exp 883 Stealth Fair Max Exp 883 Melee 2d6,+1 Disarm - phys. 52% Adv Exp 1062 To-hit 36,+7 Disarm - magic 52% Blows 1.0/turn Magic Devices 45 Gold 358 Searching 33% Burden 98.6 lb Shoot to-dam +11 Infravision 0 ft Overweight 20.7 lb To-hit 42,+13 Speed -2 MaxDepth 750' (L15) Shots 1.0/turn You do not know your origin yet. Resistances Abilities Acid:.............. Fear:.............. Elec:.............. Blnd:.............. Fire:.............. Conf:.............. Cold:.............. Stun:.............. Pois:.............. HLif:.............. Lite:.............. Rgn:.............. Dark:.............. ESP:.............. Soun:.............. SInv:.............! Shar:.............. FAct:.............. Nexu:.............. Lev:.............. Neth:.............. SDig:.............. Chao:.............. Trap:.............. Dise:.............. Blss:.............. Hindrances Modifiers -HP:.............. Stea:.............. -SP:.............. Sear:.............. Afrd:.............. Infr:.............. Aggr:.............. Tunn:.............. -Tel:.............. Spd:.............. -Exp:.............. Blow:.............. Stck:.............. Shot:.............. Frag:.............. Mght:.+............ LTel:.............. PLit:.............. Hung:.............. DRed:.............. Time:.............. Move:.............. Mana:.............. Wate:.............. Telepathic powers Radi:.............. Evil:.............. Anim:.............. Unde:.............. Demo:.............. Orc :.............. Trol:.............. Gian:.............. Drag:.............. [Last Messages] > You are no longer bleeding. > The wolf misses you. > The wolf bites you. > The white wolf bites you. (x2) > You have a Scroll of Phase Door (g). > The warg bites you. (x2) > You have no more Scrolls of Phase Door (g). > You feel drugged! > This tastes like slime mold juice. > Your eyes feel very sensitive! > You have no more Potions of True Seeing (d). > You can see clearly again. > You hit the white wolf. > The white wolf bites you. (x4) > You die. Killed by a white wolf. [Character Equipment] a) a Flail (2d6) (+4,+1) {Farmer Maggot, cursed} Dropped by Farmer Maggot at 100 feet (level 2). It poisons you from time to time. Combat info: 1.0 blows/round. With +9 STR and +0 DEX you would get 1.1 blows/round. With +0 STR and +2 DEX you would get 1.1 blows/round. Average damage/round: 8.8. b) a Light Crossbow of Extra Might (x4) (+10,+11) <+1> {Baba Yaga} Dropped by Baba Yaga at 250 feet (level 5). +1 shooting power. f) an Old Lantern (3909 turns) Dropped by a kobold shaman at 200 feet (level 4). Intensity 3 light. i) a Leather Shield [8,+0] {Baba Yaga} Dropped by Baba Yaga at 250 feet (level 5). m) a Spade An inheritance from your family. [Character Quiver] a) 40 Bolts (1d5) (+0,+0) Combat info: 1.0 shot/round. When fired, hits targets up to 140 feet away. Average damage/round: 56.4. 25% chance of breaking upon contact. b) 25 Bolts (1d5) (+0,+0) Combat info: 1.0 shot/round. When fired, hits targets up to 140 feet away. Average damage/round: 56.4. 25% chance of breaking upon contact. c) 7 Old Arrows (1d4) (+0,+0) [Character Inventory] a) a Book of Nature Magics [Lesser Charms] You can read this book. b) a Ration of Food c) a Flask of oil d) a Potion of Cure Serious Wounds e) 3 Potions of Water f) a Scroll of Detect Invisible g) a Scroll of Remove Hunger (tattered) h) a Scroll of Word of Recall (rugged) i) a Wand of Magic Missile (8 charges) j) a Wooden Torch (1347 turns) An inheritance from your family. Intensity 2 light. k) 3 Wooden Torches (5000 turns) Intensity 2 light. l) a Main Gauche (1d5) (+0,+0) An inheritance from your family. Combat info: 1.1 blows/round. With +7 STR and +0 DEX you would get 1.3 blows/round. With +0 STR and +2 DEX you would get 1.3 blows/round. Average damage/round: 3.5. m) a Whip of Slay Animal (1d3) (+5,+1) Found lying on the floor at 200 feet (level 4). Slays animals. Combat info: 1.1 blows/round. With +7 STR and +0 DEX you would get 1.3 blows/round. With +0 STR and +2 DEX you would get 1.3 blows/round. Average damage/round: 5.9 vs animals and 3.5 vs. others. n) a Short Bow (x2) (+0,+0) An inheritance from your family. o) a Deed of Property p) an Empty Bottle [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:01 100ft 3 Killed Farmer Maggot 00:00:06 200ft 5 Reached level 5 00:00:19 250ft 7 Killed Baba Yaga 00:00:21 200ft 8 Killed Fang, Farmer Maggot's Dog 00:00:36 250ft 9 Killed Wolf, Farmer Maggot's Dog 00:00:42 750ft 10 Reached level 10 00:00:44 750ft 12 Was killed by a white wolf [Options] [User interface] Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : no (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : no (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : yes (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: yes (confirm_recall) [Scene of Death] ^^^^^^^ ^^^^ ....†.^ ...{{. ^..C.^^ ...... ^.{^^ :^^^^. ^^^^ ...^ #.. .... ^..^ ... ^..^ .#.# 750' (L15) LF:5-? Light 3 Study (4) Fed 88 % SInvis Dirt